424 research outputs found

    Obvious strategyproofness needs monitoring for good approximations

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    Obvious strategyproofness (OSP) is an appealing concept as it allows to maintain incentive compatibility even in the presence of agents that are not fully rational, e.g., those who struggle with contingent reasoning (Li 2015). However, it has been shown to impose some limitations, e.g., no OSP mechanism can return a stable matching (Ashlagi and Gonczarowski 2015). We here deepen the study of the limitations of OSP mechanisms by looking at their approximation guarantees for basic optimization problems paradigmatic of the area, i.e., machine scheduling and facility location. We prove a number of bounds on the approximation guarantee of OSP mechanisms, which show that OSP can come at a significant cost. However, rather surprisingly, we prove that OSP mechanisms can return optimal solutions when they use monitoring?a novel mechanism design paradigm that introduces a mild level of scrutiny on agents? declarations (Kovács, Meyer, and Ventre 2015)

    Obvious strategyproofness needs monitoring for good approximations (extended abstract)

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    Obvious strategyproofness (OSP) is an appealing concept as it allows to maintain incentive compatibility even in the presence of agents that are not fully rational, e.g., those who struggle with contingent reasoning [10]. However, it has been shown to impose some limitations, e.g., no OSP mechanism can return a stable matching [3] . We here deepen the study of the limitations of OSP mechanisms by look-ing at their approximation guarantees for basic optimization problems paradigmatic of the area, i.e., machine scheduling and facility location. We prove a number of bounds on the approximation guarantee of OSP mechanisms, which show that OSP can come at a signifificant cost. How-ever, rather surprisingly, we prove that OSP mechanisms can return opti-mal solutions when they use monitoring|a mechanism design paradigm that introduces a mild level of scrutiny on agents' declarations [9]

    Social Pressure in Opinion Games

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    Motivated by privacy and security concerns in online social networks, we study the role of social pressure in opinion games. These are games, important in economics and sociology, that model the formation of opinions in a social network. We enrich the definition of (noisy) best-response dynamics for opinion games by introducing the pressure, increasing with time, to reach an agreement. We prove that for clique social networks, the dynamics always converges to consensus (no matter the level of noise) if the social pressure is high enough. Moreover, we provide (tight) bounds on the speed of convergence; these bounds are polynomial in the number of players provided that the pressure grows sufficiently fast. We finally look beyond cliques: we characterize the graphs for which consensus is guaranteed, and make some considerations on the computational complexity of checking whether a graph satisfies such a condition

    The Power of Verification for Greedy Mechanism Design

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    Greedy algorithms are known to provide, in polynomial time, near optimal approximation guarantees for Combinatorial Auctions (CAs) with multidimensional bidders. It is known that truthful greedy-like mechanisms for CAs with multi-minded bidders do not achieve good approximation guarantees. In this work, we seek a deeper understanding of greedy mechanism design and investigate under which general assumptions, we can have efficient and truthful greedy mechanisms for CAs. Towards this goal, we use the framework of priority algorithms and weak and strong verification, where the bidders are not allowed to overbid on their winning set or on any subset of this set, respectively. We provide a complete characterization of the power of weak verification showing that it is sufficient and necessary for any greedy fixed priority algorithm to become truthful with the use of money or not, depending on the ordering of the bids. Moreover, we show that strong verification is sufficient and necessary to obtain a 2-approximate truthful mechanism with money, based on a known greedy algorithm, for the problem of submodular CAs in finite bidding domains. Our proof is based on an interesting structural analysis of the strongly connected components of the declaration graph

    The Power of Verification for Greedy Mechanism Design

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    Greedy algorithms are known to provide near optimal approximation guarantees for Combinatorial Auctions (CAs) with multidimensional bidders, ignoring incentive compatibility. Borodin and Lucier [5] however proved that truthful greedy-like mechanisms for CAs with multi-minded bidders do not achieve good approximation guarantees. In this work, we seek a deeper understanding of greedy mechanism design and investigate under which general assumptions, we can have efficient and truthful greedy mechanisms for CAs. Towards this goal, we use the framework of priority algorithms and weak and strong verification, where the bidders are not allowed to overbid on their winning set or on any subsets of this set, respectively. We provide a complete characterization of the power of weak verification showing that it is sufficient and necessary for any greedy fixed priority algorithm to become truthful with the use of money or not, depending on the ordering of the bids. Moreover, we show that strong verification is sufficient and necessary for the greedy algorithm of [20], which is 2-approximate for submodular CAs, to become truthful with money in finite bidding domains. Our proof is based on an interesting structural analysis of the strongly connected components of the declaration graph

    New Constructions for Mechanisms with Verification

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    A social choice function A is implementable with verification if there exists a payment scheme P such that (A,P) is a truthful mechanism for verifiable agents [Nisan and Ronen, STOC 99]. We give a simple sufficient condition for a social choice function to be implementable with verification for comparable types. Comparable types are a generalization of the well-studied one-parameter agents. Based on this characterization, we show that a large class of objective functions ÎĽ admit social choice functions that are implementable with verification and minimize (or maximize) ÎĽ.We then focus on the well-studied case of oneparameter agents.We give a general technique for constructing efficiently computable social choice functions that minimize or approximately minimize objective functions that are non-increasing and neutral (these are functions that do not depend on the valuations of agents that have no work assigned to them). As a corollary we obtain efficient online and offline mechanisms with verification for some hard scheduling problems on related machines

    Ascertaining price formation in cryptocurrency markets with machine learning

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    The cryptocurrency market is amongst the fastest-growing of all the financial markets in the world. Unlike traditional markets, such as equities, foreign exchange and commodities, cryptocurrency market is considered to have larger volatility and illiquidity. This paper is inspired by the recent success of using machine learning for stock market prediction. In this work, we analyze and present the characteristics of the cryptocurrency market in a high-frequency setting. In particular, we applied a machine learning approach to predict the direction of the mid-price changes on the upcoming tick. We show that there are universal features amongst cryptocurrencies which lead to models outperforming asset-specific ones. We also show that there is little point in feeding machine learning models with long sequences of data points; predictions do not improve. Furthermore, we solve the technical challenge to design a lean predictor, which performs well on live data downloaded from crypto exchanges. A novel retraining method is defined and adopted towards this end. Finally, the trade-off between model accuracy and frequency of training is analyzed in the context of multi-label prediction. Overall, we demonstrate that promising results are possible for cryptocurrencies on live data, by achieving a consistent 78% accuracy on the prediction of the mid-price movement on live exchange rate of Bitcoins vs. US dollars

    Towards Better Models of Externalities in Sponsored Search Auctions

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    Sponsored Search Auctions (SSAs) arguably represent the problem at the intersection of computer science and economics with the deepest applications in real life. Within the realm of SSAs, the study of the effects that showing one ad has on the other ads, a.k.a. externalities in economics, is of utmost importance and has so far attracted the attention of much research. However, even the basic question of modeling the problem has so far escaped a definitive answer. The popular cascade model is arguably too idealized to really describe the phenomenon yet it allows a good comprehension of the problem. Other models, instead, describe the setting more adequately but are too complex to permit a satisfactory theoretical analysis. In this work, we attempt to get the best of both approaches: firstly, we define a number of general mathematical formulations for the problem in the attempt to have a rich description of externalities in SSAs and, secondly, prove a host of results drawing a nearly complete picture about the computational complexity of the problem. We complement these approximability results with some considerations about mechanism design in our context

    Evidence for cognitive vestibular integration impairment in idiopathic scoliosis patients

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    <p>Abstract</p> <p>Background</p> <p>Adolescent idiopathic scoliosis is characterized by a three-dimensional deviation of the vertebral column and its etiopathogenesis is unknown. Various factors cause idiopathic scoliosis, and among these a prominent role has been attributed to the vestibular system. While the deficits in sensorimotor transformations have been documented in idiopathic scoliosis patients, little attention has been devoted to their capacity to integrate vestibular information for cognitive processing for space perception. Seated idiopathic scoliosis patients and control subjects experienced rotations of different directions and amplitudes in the dark and produced saccades that would reproduce their perceived spatial characteristics of the rotations (vestibular condition). We also controlled for possible alteration of the oculomotor and vestibular systems by measuring the subject's accuracy in producing saccades towards memorized peripheral targets in absence of body rotation and the gain of their vestibulo-ocular reflex.</p> <p>Results</p> <p>Compared to healthy controls, the idiopathic scoliosis patients underestimated the amplitude of their rotations. Moreover, the results revealed that idiopathic scoliosis patients produced accurate saccades to memorized peripheral targets in absence of body rotation and that their vestibulo-ocular reflex gain did not differ from that of control participants.</p> <p>Conclusion</p> <p>Overall, results of the present study demonstrate that idiopathic scoliosis patients have an alteration in cognitive integration of vestibular signals. It is possible that severe spine deformity developed partly due to impaired vestibular information travelling from the cerebellum to the vestibular cortical network or alteration in the cortical mechanisms processing the vestibular signals.</p
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